Welcome to my interactive portfolio.
XR Developer/Technical Artist
BoxBear · 2020-Present · Hololens, Magic Leap 2, Oculus
Working with Unity 2020, Shader Graph, OpenXR, Unity XR, Photon, Mechanim, C#, Visual Studio, UE5 Virtual Production, PlasticSCM.
3D Visualiser
M Integrated Solutions · 2019 · 3dsmax 2020, vRay
Technical Artist/Unity Developer
Theorem Solutions · 2018
C#, Visual Studio, UI/UX design for Hololens, Oculus Quest, and a VR application (Unity3d). Avatar design and rigging (3dsmax). Sprite sheet creation for VR/MR menu (photoshop).
Design Manager
Telling Architectural · 2017-2018
Design/build CAD drafting and detailing (Autocad). Liaising with clients, engineers and architects. Attending project meetings and making site visits. Coordinating and interfacing with other trade contractors.
Partner, Architectural Visualiser
ARCmotion · 2002-2017
Running a busy visualisation company. Major Projects include the award winning Tram-Pro tram training simulator software for Manchester and Nottingham trams, and 1080p TVC CG animation and renderings for the Venetian, Macau.
BSc (Hons) Computer Science
University of Hertfordshire · In progress...
A-Level Maths (pure and applied)
City & Guilds in Autocad 2d&3d
City & Guilds in Stone Building Technology and Site Procedures